| Developer: | Vivid Image |
| Publisher: | Psygnosis |
| Release Year: | 1994 |
| Target Chipset: | OCS / ECS / AGA (Amiga 500 / 1200) |
| Disk Format: | secondsamurai.adf (880 KB) |
| Audio: | Paula 4-Channel 8-Bit DMA PCM |
| License: | Abandonware |
Verified 880 KB ADF disk image packed in clean ZIP archive. Ready for WinUAE, FS-UAE, MiSTer & Gotek.
⬇ Download Amiga Floppy Archive (880 KB)Released in 1994 by Psygnosis and developed by Vivid Image, Second Samurai represents a standout title in the Commodore Amiga's legendary 16-bit software library. Designed to take full advantage of Jay Miner's groundbreaking custom chipset—combining the Agnus blitter, Denise video processor, and Paula 4-channel sound synthesizer—the game set a benchmark for audiovisual polish that separated the Amiga from IBM PC DOS CGA/EGA systems and 8-bit home micros of its time.
Time-traveling sequel adding simultaneous 2-player co-op, prehistoric dinosaurs, jetpack sequences, and future robot cities.
From its responsive joystick control scheme to its vibrant Copper-assisted color palettes, Second Samurai remains an essential experience for retro computing enthusiasts, demosceners, and digital preservationists.